Ultramarine, the Retro Game
18-10-2017 00:06
El artista español Abel Alves ha compartido con el mundo su nuevo proyecto Ultramarine, the Retro Game, una experiencia en pixel art con jugabilidad retro inspirado en el universo del cuadragésimo primer milenio. En este juego, completamente gratuito si bien podemos hacer donaciones al autor, manejamos a Darius, un Ultramarine recién ascendido al rango de Hermano de Batalla (es decir, tropa de línea) que se ve enviado a distintos conflictos típicos de este universo de space opera. Darius deberá afrontar totalmente solo hordas de orcos, necrones, siervos del Caos y tiranidos para cumplir con la voluntad del Dios Emperador en escenarios ya conocidos como Pavonis.
El juego es tremendamente desafiante. Darius solo aguanta unos pocos impactos antes de morir, las poderosas armas especiales tienen munición limitada y se pierden al perder una vida (que son limitadas) aunque se conservan de una pantalla a otra, los enemigos aguantan muchos impactos y sus disparos se pueden amontonar. Superar la primera misión puede ser un retro para gente torpe como quien suscribe las líneas o poco versada en este subgenero tan de moda. Con todo es muy disfrutable.
Los fondos son de un hermoso pixel art y los enemigos muy simpáticos y reconocibles, con versiones en 16 bits de personajes reconocibles de Warhammer 40.000 como las Lataz Azezinaz y los Kamionez de los Orkoz, los monolitos necrones e incluso enormes demonios. Además, la banda sonora es muy evocadora de este tipo de juegos y resulta agradable de escuchar.
Aunque lo hagamos constantamente...porque no paramos de morir.
El juego de puede descargar desde la web del autor.
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
555
Re: Ultramarine, the Retro Game
3-11-2024 20:26
@@I2ATX
Re: Ultramarine, the Retro Game
3-11-2024 20:26
555
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
555
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
555
Re: Ultramarine, the Retro Game
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555
Re: Ultramarine, the Retro Game
3-11-2024 20:26
555
Re: Ultramarine, the Retro Game
3-11-2024 20:26
555
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1 OR 2+908-908-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1 OR 3+908-908-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1 OR 2+876-876-1=0+0+0+1
Re: Ultramarine, the Retro Game
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-1 OR 3+876-876-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 2+269-269-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3+269-269-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1` OR 2+401-401-1=0+0+0+1 or `DjDP4n1R`=`
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3+401-401-1=0+0+0+1 or `DjDP4n1R`=`
Re: Ultramarine, the Retro Game
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-1` OR 3*2<(0+5+401-401) or `DjDP4n1R`=`
Re: Ultramarine, the Retro Game
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-1` OR 3*2>(0+5+401-401) or `DjDP4n1R`=`
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1" OR 2+349-349-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1" OR 3+349-349-1=0+0+0+1
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
if(now()=sysdate(),sleep(15),0)
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
0`XOR(if(now()=sysdate(),sleep(15),0))XOR`Z
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
0"XOR(if(now()=sysdate(),sleep(15),0))XOR"Z
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
(select(0)from(select(sleep(15)))v)`+(select(0)from(select(sleep(15)))v)+`"+(select(0)from(select(sleep(15)))v)+"
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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-1; waitfor delay `0:0:15`
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1); waitfor delay `0:0:15`
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Cxf9RXYH`; waitfor delay `0:0:15`
Re: Ultramarine, the Retro Game
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-5 OR 428=(SELECT 428 FROM PG_SLEEP(15))
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-5) OR 603=(SELECT 603 FROM PG_SLEEP(15))
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1)) OR 619=(SELECT 619 FROM PG_SLEEP(15))
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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4DszU6eJ` OR 474=(SELECT 474 FROM PG_SLEEP(15))
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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0EVSOUXG`) OR 778=(SELECT 778 FROM PG_SLEEP(15))
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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QvYoGm26`)) OR 739=(SELECT 739 FROM PG_SLEEP(15))
Re: Ultramarine, the Retro Game
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555*DBMS_PIPE.RECEIVE_MESSAGE(CHR(99)||CHR(99)||CHR(99),15)
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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555`||DBMS_PIPE.RECEIVE_MESSAGE(CHR(98)||CHR(98)||CHR(98),15)||`
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1 OR 2+858-858-1=0+0+0+1
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Re: Ultramarine, the Retro Game
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-1 OR 3+858-858-1=0+0+0+1
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Re: Ultramarine, the Retro Game
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-1 OR 3*2<(0+5+858-858)
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Re: Ultramarine, the Retro Game
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-1 OR 3*2>(0+5+858-858)
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1 OR 2+157-157-1=0+0+0+1
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1 OR 3+157-157-1=0+0+0+1
3-11-2024 20:26
Re: Ultramarine, the Retro Game
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Re: Ultramarine, the Retro Game
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-1 OR 3*2<(0+5+157-157)
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1 OR 3*2>(0+5+157-157)
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 2+540-540-1=0+0+0+1
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3+540-540-1=0+0+0+1
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3*2<(0+5+540-540)
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3*2>(0+5+540-540)
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Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 2+42-42-1=0+0+0+1 or `oxJ74vlt`=`
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3+42-42-1=0+0+0+1 or `oxJ74vlt`=`
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3*2<(0+5+42-42) or `oxJ74vlt`=`
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1` OR 3*2>(0+5+42-42) or `oxJ74vlt`=`
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1" OR 2+702-702-1=0+0+0+1
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1" OR 3+702-702-1=0+0+0+1
3-11-2024 20:26
Re: Ultramarine, the Retro Game
3-11-2024 20:26
-1" OR 3*2<(0+5+702-702)
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-1" OR 3*2>(0+5+702-702)
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if(now()=sysdate(),sleep(15),0)
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0`XOR(if(now()=sysdate(),sleep(15),0))XOR`Z
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0"XOR(if(now()=sysdate(),sleep(15),0))XOR"Z
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(select(0)from(select(sleep(15)))v)`+(select(0)from(select(sleep(15)))v)+`"+(select(0)from(select(sleep(15)))v)+"
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OqOomq96`)) OR 292=(SELECT 292 FROM PG_SLEEP(15))
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Re: Ultramarine, the Retro Game`||DBMS_PIPE.RECEIVE_MESSAGE(CHR(98)||CHR(98)||CHR(98),15)||`
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1`"
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1 ˤˢ%2527%2522
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@@EXyO9
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Re: Ultramarine, the Retro Game
3-11-2024 20:32
Re: Ultramarine, the Retro Game
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1
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Re: Ultramarine, the Retro Game
3-11-2024 20:39
555
Re: Ultramarine, the Retro Game
3-11-2024 20:39